Graphic experiments

Small studies in code, motion and interaction. Open one and play with it.

  1. Circle tracesMove to leave white circles; hold and drag to draw in black. On touch screens, drag to draw and switch Black ink to erase
  2. Cursor fieldA compact shader study for pointer-driven light
  3. FlowmapA flowmap experiment that leaves movement in the image
  4. Kinetic heartA parametric heart curve drawn repeatedly over time
  5. Kinetic typeA final study in repeated, moving typographic forms
  6. Liquid lensA cursor-controlled lens for bending an image
  7. Noise bloomLayers of noise become a soft optical landscape
  8. Pointer pulseA pointer-driven field of mirrored marks
  9. Stretched memoryAn image that stretches around the moving cursor
  10. Tidal surfaceA contained procedural water surface with adjustable waves
  11. Typographic portraitA portrait rebuilt from stretched typographic fragments, following the brightness of the original image
  12. Wandering gridMoving points leave orthogonal trails across a white field, gradually weaving a maze